A growing collection of interactive 3D experiments. Click a card to launch a demo.
A real-time ray-marched 3D fractal rendered entirely in a GLSL fragment shader โ orbit the Mandelbulb, morph its power, and tweak palettes, glow, soft shadows and render quality live.
Demo 002An interactive spiral galaxy of up to 300k GPU particles with custom GLSL shaders, bloom post-processing and live controls โ reshape the arms, spin, colors and randomness in real time.
Demo 001The classic hello-world of WebGL โ a floating, rotating cube with soft shadows, rim lighting and orbit controls.